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Breeze Client Archive — Previous Releases

A complete history of every Breeze Client build. Each version runs on Fabric 1.21.11.

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v0.9 Beta Beta June 2025

Changelog

  • New: JavaScript scripting engine — write and load custom modules at runtime without restarting the client
  • New: Cloud config system — save, share, and sync your module settings across devices via a unique profile link
  • New: 12 additional ghost modules including Scaffold, AutoTool, and improved Reach with sub-tick precision
  • New: Flarial and Quantum GUI themes added to the built-in theme collection
  • Improved: KillAura rewritten with adaptive prediction — significantly reduced deviation on servers running Grim 2.4+
  • Improved: ClickGUI fully redesigned with animated category panels and real-time search filtering
  • Improved: Client startup time reduced by 40% through lazy module initialization
  • Fixed: Memory leak in AutoFish when left running for extended sessions
  • Fixed: Incorrect hitbox rendering in spectator mode when ESP was active
  • Fixed: Timer module conflicting with Velocity on servers using AAC 5.x
v0.8 Alpha Alpha March 2025

Changelog

  • New: First public alpha release — core ghost module suite with KillAura, Velocity, and AutoCrit
  • New: In-game ClickGUI with category-based layout and keybind manager
  • New: Default, Fancy, Silence, Leaf, and Pink GUI themes included out of the box
  • New: ESP module with player, mob, and item rendering modes
  • New: HUD editor — drag-and-drop placement of on-screen elements (coordinates, FPS, armor, potions)
  • Improved: Injection process stabilized — no longer requires a restart after JAR placement on Windows
  • Improved: Module config saved per-profile across sessions; no more settings reset on restart
  • Fixed: Crash on launch when incompatible shader mods were detected in the mods folder
  • Fixed: Sprint module causing erratic movement on servers with strict movement checks
  • Known issue: Scaffold occasionally skips a block at Y-level transitions — fix targeted for next build
v0.7 Alpha Alpha December 2024

Changelog

  • New: Initial closed alpha — distributed to invite-only testers via Discord
  • New: Core module framework established with 18 proof-of-concept modules
  • New: Basic ClickGUI prototype — toggle-only, no settings panels yet
  • New: Fabric mod loader integration confirmed working on 1.21.11
  • New: KillAura baseline implementation with configurable range and hit chance
  • New: Velocity module reducing knockback at configurable H/V percentages
  • Improved: Mixin injection hooks refactored to reduce game tick overhead by 12%
  • Fixed: Null pointer exception when joining servers with custom resource packs
  • Fixed: Keybind conflicts with default Minecraft controls on F3 and F5
  • Known issue: GUI theme system not yet implemented — single hardcoded skin only